About Neon Arcade

Neon Arcade is an independent one-person studio run by Jayden Hwang. Every game on this site is built in-house with vanilla JavaScript and HTML5 Canvas — no engines, no licensed content, no third-party game feeds. If you are playing it here, it was written here.

That last part is worth spelling out, because most sites shaped like this one are not that. The usual browser-games site is a directory: a page of thumbnails wrapped around other people's games loaded from a feed, where the site itself has added nothing you could point at. Every game below is served from this domain because it was made for it, and each one ships with the thing a directory cannot supply — a page explaining how it plays and why it is built the way it is.

The goal is narrow on purpose: short, finished games you can play in a browser tab without downloading anything, making an account, or waiting through a launcher. They are meant to be understood in about ten seconds and to keep being interesting after that, which is a harder constraint than it sounds and rules out most ideas.

How they get made: each game starts as one mechanic that seems worth ten minutes. Most do not survive being playable. The ones that do get a control scheme that works with a thumb as well as a keyboard, because roughly half of everyone who plays these arrives on a phone.

Questions, bug reports or business enquiries: see the contact page. Bugs are genuinely welcome — a game with a broken hitbox is worth more to me reported than politely ignored.